Hi guys,
The recent thread about Beo 5/6 public success revives some fantasies and remind me that if I own a beautiful and functional Gold Beo6 today, it's thanks to the Beoworld community.
Just a side note: I truly and sincerely thank all the people how helped (or will) me, with gifts, knowledge or time. I won't name them again or latter, just to not clutter the topic, but be sure I know you helped me.
So, I jumped again in the Beo6 programming sorcery, just to play and to be honest, not really knowing where I want to go but also believing that if its a fail, that would just remain a dead thread like all my others, but if it work, it may bring some light to anybody looking for the same fun.
The premises:
- Beo6 in golden finish, clinicaly dead but brought to life thanks to people here. Last FW.
- CT 6.84 running on an old Thinkpad, Win XP. I'm a Mac guy, so there will be some USB key travels for graphics!
To be controlled:
- Room A: Ouverture, Samsung TV, Mac mini, Lights (Via an magic box from RevoxBeo)
- Room B (Not mandatory but for the love of the game) : BC6, Apple TV1.
Here we go.
My first goal was the display of a full screen picture on the Beo6 screen.
The test picture was that 320x160 px sized, cut into 4 107x80px zones and 2 106x80 px zones.
After downloading each pictures and creating a virtual button in the CT, I get that preview with the expected black bars.
But was was unexpected was that when i uploaded the configuration to the remote, here is what i got:
A continuous picture. But, as you may have noticed, the picture is stretched (Not enough tall), and the below buttons have disappeared.
But no XML fiddling so far. So even if there's still work to do to find the good size combination, I find it quite encouraging.
Hope this help.
Location: Paris France