Hi !
I have the same problem whit my BLI.
The automatic switch for my macros, that fire when they are before sunset seem to no longer work.
Hi !
I have the same problem whit my BLI.
The automatic switch for my macros, that fire when they are before sunset seem to no longer work.
Hi !
I have the same problem whit my BLI.
The automatic switch for my macros, that fire when they are before sunset seem to no longer work.
Yes, with 2 MacrosCan we do this ourselves via LUA?
Note: Halo,Renderer and virual resource all in the same Area and Zone.
MACRO 1: on/off button
Make virtual Boolean resource named "alarmButton" (same area/zone as Halo)
create 2 events (in the same Macro) for the new Halo Button: 1) Wheel turned, 2 ) Button pressed
code:
function(event, engine)
-- by pressing button ON/OFF toggles
-- by clockwise turning wheel button ON
-- by anti clockwise turning wheel button OFF
local Ea=event.area()
local Ez=event.zone()
--Resource alarmButton as String
local alarmButton_query = engine.query(Ea.."/"..Ez.."/VARIABLE/alarmButton")
local aButton = alarmButton_query[1].get_boolean("VALUE")
local deviceName="BeoPlay A6" -- change to name desired device (note: device and Halo in the same Area/Zone) "#"
local info
local tst="Alarm"
local haloName="Beoremote Halo xxxx" -- change to name Halo in the BLI "#"
local haloID="497f6eca-6276-4993-bfeb-0000008xxxxx" -- change to ID of your Halo Button "#"
if event.parameters()["OFFSET"] then
if tonumber(event.parameters()["OFFSET"])>=1 then
aButton= true
else
aButton=false
end
else
if aButton then
aButton=false
else
aButton=true
end
end
if aButton then
info="ON"
else
info="OFF"
end
engine.fire(Ea.."/"..Ez.."/VARIABLE/alarmButton/SET?VALUE="..tostring(aButton))
engine.fire(Ea.."/"..Ez.."/Halo remote/"..haloName.."/SET_TEXT?BUTTON="..haloID.."&TEXT="..tostring(info))
engine.fire(Ea.."/"..Ez.."/Halo remote/"..haloName.."/SET_TITLE?BUTTON="..haloID.."&TITLE="..tostring(deviceName))
engine.fire(Ea.."/"..Ez.."/Halo remote/"..haloName.."/SET_SUBTITLE?BUTTON="..haloID.."&SUBTITLE="..tostring(tst))
end
MACRO 2: start TuneIn on device at certain time if alarm is set ON
Event: Global/global/SYSTEM/Clock/STATE_UPDATE?hour=7&minute=0 (in this example TuneIn starts on 7:00h is alarm is set ON)
code:
function(event, engine)
-- your_area and your_zone are the Halo's and alarmButton area and zone
local alarmButton_query = engine.query(your_area/your_zone/VARIABLE/alarmButton")
local aButton = alarmButton_query[1].get_boolean("VALUE")
if aButton then
engine.fire(your_device_area/your_device_zone/AV renderer/your_renderer/Select source?Connector=&Origin=local&Source Type=TUNEIN")
end
end
Edited second Macro
Hallo Carolpa
I don't get the Ea/Ez part for now.... Can you help me out?
Boolean, Halo and AV render is in the same area/zone.
My code is like this for now:
function(event, engine)
-- by pressing button ON/OFF toggles
-- by clockwise turning wheel button ON
-- by anti clockwise turning wheel button OFF
local Ea=event.area()
local Ez=event.zone()
--Resource alarmButton as String
local alarmButton_query = engine.query("Stueplan/Spisestue/VARIABLE/alarmButton")
local aButton = alarmButton_query[1].get_boolean("VALUE")
local deviceName="M3 Spisestue"
-- change to name desired device (note: device and Halo in the same Area/Zone)
local info
local tst="Alarm"
local haloName="Beoremote Halo" -- change to name Halo
local haloID="497f6eca-6276-4993-bfeb-00000081071" -- change to ID of your Halo
if event.parameters()["OFFSET"] then
if tonumber(event.parameters()["OFFSET"])>=1 then
aButton= true
else
aButton=false
end
else
if aButton then
aButton=false
else
aButton=true
end
end
if aButton then
info="ON"
else
info="OFF"
end
engine.fire(Ea.."/"..EZ.."/VARIABLE/alarmButton/SET?VALUE="..tostring(aButton))
engine.fire(Ea.."/"..Ez../Halo remote/Beoremote Halo/SET_TEXT?BUTTON=497f6eca-6276-4993-bfeb-00000081071&TEXT="..tostring(info))
engine.fire(Ea.."/"..EZ.."/Halo remote/Beoremote Halo/SET_TITLE?BUTTON=497f6eca-6276-4993-bfeb-00000081071&TITLE="..tostring(deviceName))
engine.fire(Ea.."/"..Ez.."/Halo remote/Beoremote Halo/SET_SUBTITLE?BUTTON=497f6eca-6276-4993-bfeb-00000081071&SUBTITLE="..tostring(tst))
end
I made the programming in general somewhat easier with these lines:I don't get the Ea/Ez part for now.... Can you help me out?
local Ea=event.area()
local Ez=event.zone()
This way you do not have to set the Area and Zone every time anymore. "Ea" gets the value of the Area which fired the event. Same applies for the Zone, "Ez".
The same I did with button ID and device name. Then you only have to set these local variables. It makes everything much easier..........
I will add in my previous post a "#" in the lines which variables to set.
Hi talisman,
You too can write to us to support@khimo.com with your BLI serial number and we can give you the new version to test
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