Posted January 3, 2024 at 16:11 GMT
Location: Warwickshire, UK
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Location: Warwickshire, UK
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Madskp wrote: Found one on Ebay and ordered it. Should be nice to have for things like this Nice! I think most of these cheap ones still work with the Saleae application. It’s a straight forward to use tool.I have got one now and it is working with the Saleae application with the excaption of the channel naming on device being 1-8 and ind the applicattion being 0-7, but I think I can mange that. I wan't to be comfortable using it before I am visiting my parents again next weekend and doing measurements on their BS1. Therefor I have done some testing with different data sources, and can see that I might need some verification of what I am doing. I have taken this screenshot from a recording of an A.TAPE command on the tape port on a MCL2AV: Login to view imageWhat I need to know is does this look correct, or do I need to do some settings in the Saleae application? Also if I export the data in binary format what is the best way to compare them to those datalink commands that are available in different online projects? I have found a HEX editor, but unsure what format I must show the data in to be compareable (BInary, HEX, Decimal ??) Thanks in advance
Location: Denmark
Location: Norway
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What I need to know is does this look correct, or do I need to do some settings in the Saleae application? Also if I export the data in binary format what is the best way to compare them to those datalink commands that are available in different online projects? I have found a HEX editor, but unsure what format I must show the data in to be compareable (BInary, HEX, Decimal ??) Thanks in advanceThis look totally correct, here is a scope capture of out of the TAPE2 socket on my Beomaster 5500, from a few years ago. Login to view image I have successfully reverse engineered most of the DL-80 protocol, but my notes really need a good cleanup to be of use (It's mostly a pile of different files, scope captures, logic analyzer traces, etc...) I do believe the 2 pulses are either a compatibility mode for older devices (I think I read somewhere that some pre-datalink devices used double pulses to trigger play / pause), or a way to trigger a collision on the bus and get the end device to stop talking and listen. What you have following that is definitely the "Beocord play" command, so I think you're all set up. B3OHACK3R : Don't reason with the pulse length for the DL-80, it's simply made of 8 bits packets with 3.125ms bit duration.
Location: France
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Location: Denmark
B3OHACK3R : Don’t reason with the pulse length for the DL-80, it’s simply made of 8 bits packets with 3.125ms bit duration.Ah, interesting. You probably have more insight into the DL80 stuff than I currently have. How are you counting those 8 bits? So in your capture from above - are you seeing two bytes each being 01010100? From my experience with DL86 (and IR as well) there a logic 0 is a 3.125 ms pulse. Logic 1 is a 9.375 ms one while same bit" is a 6.250 ms pulse.
Location: France
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Exactly ! Although I have the bit values inverted in my notes, since the bus is pulled to 5V through a resistor, and actively pulled low by the end devices, so I use ‘1’ when the bus level is 0V.Interesting. It totally makes sense by just looking at it. Nevertheless if you are coming from DL86 where data is determined by the pulse length its a bit different and still makes sense somehow. Your capture is an ATAPE activation command. In the MCL world (and ML as well) that is the 0x91 command. 1001 0001 in binary. Similar commands are CD (0x92) and PHONO (0x93). So the first four bits are likely some kind of a category (audio in that case) and the last four are the actual source. So if you just look at the last 4 bits and take the DL86 pulse length decoding it matches the DL80 ones just fine. So going back to your example again. With that pulse length decoding strategy you'll have 3x short pulse and 1x long pulse. Resulting in 0001. For PHONO activation I have seen the one below and interpreted it as 0011 which then would match the last 4 bits of DL86 for that source (0x93 = 1001 0011). My conclusion from this was that DL80 does not send a space" between "1"s like DL86 does. It just ties them together resulting in that long low period for the two sequential "1" bits. Login to view image Of course I was really biased with the DL86 stuff and you weren't. So I could be completely wrong. Yes, building all that must have been "interesting" back in those days.
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